24 Jun 2023

I’ve always been a big fan of video games like The Settlers 3 and Knights and Merchants. In those games you had to build up a village and get a basic economy up and running. Build a woodcutter’s hut so someone could chop down trees. Build a sawmill to turn the logs from the woodcutter into planks. Use the planks to construct more buildings. Watching your villagers transport goods from here to there was so satisfying. When Mighty Boards announced they were creating a board game that looked like it would recreate the feeling of those old video games, they immediately had my interest. Did they succeed? Read on and find out.
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10 Jun 2023

Ancient China, Xia Dynasty. The regularly flooding Yellow River makes this a difficult time and place to live. Emperor Yao has ordered you to come with a solution to these floods. Oh, and could you please deal with the barbarians as well? Are you pragmatic and flexible enough to cope with the dynamic circumstances and go with the… flow? Let’s find out in this spoiler free review.
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08 Nov 2022

There’s never a dull moment in Aughmoore. You’ve barely returned from cleaning out a few dungeons and all the regions around the capital city are being attacked by harpies, giant wasps and dragons. Unfortunately there’s only two of you to defend the realm. Will you succeed?
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10 Aug 2022

In the category of very aptly named games, I present to you Messina 1347, which takes place in—you guessed it—Messina in—yup, you guessed it again—1347, at the start of the outbreak of the black death plague epidemic. The disease came to Europe via merchant ships bringing not only luxury goods, but also rats infested with infected fleas. Do you have what it takes to survive this horrible period and secure the city?
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14 Jun 2022

Just as you want to take a first sip of your ale, a man stumbles into the inn, panic in his eyes. “The g-g-goblins,” he stutters, “they’re c-c-coming closer!”. Not really a surprise, this region is called The Goblin’s Coast after all, but you have to agree the creatures have been coming closer to the village than ever before. You sigh, push back your ale and grab your axe. “Enough of this… I’ll go settle it once and for all,” you say while tossing a coin to the barkeep. As the doors close behind you, you hear someone mumble “Isn’t that what the last one said as well?”
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